Welp. Today’s the day you guys. To all who has been through this adventure with us, thank you. We had fun building this game for our UCF course project and we learn so much, especially being our first video game we’ve ever created. It received so many positive reviews but was still far from perfect.Continue reading “Final Summary”
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Demo Número Dos! 99% Completion!
OK guys! Here we are, towards the ending of our project. This post marks the requirement necessary for this course regarding having updates of our game. We. Are. Almost. Done! We are so happy and proud of what we’ve done so far. Everything that we wanted to add is now in our game. It isContinue reading “Demo Número Dos! 99% Completion!”
Adding New Features!
After creating our first demo, we realized we still have a lot to take care of. We still need more enemies (so far we only have one “alive”, the orc), we needed to allow enemies to have different orientations, different animations, more advanced A.I. logic, more levels, sound, music, better user interface, more menus, andContinue reading “Adding New Features!”
Demo Número Uno!
Today’s the day! Well, not the day, but a day. The day we get to show off our hard work into an actual playable demo! Today is exciting and we’ve been dedicating hours on end into creating something that would soon resemble our final product. Thanks to the team, we were able to present enemiesContinue reading “Demo Número Uno!”
Hardcore Development
So at this point, we continue our development, delegating specific tasks to each other dependent upon our roles. I, for example, is in charge of creating our enemies, and giving them artificial intelligence using unity built in ray cast data structure to simulate seeing in front of you and listening from behind. In addition IContinue reading “Hardcore Development”
Wait… We Have No Name?!
So good news and bad news. Good news, we’re basically done with our presentation. We have all what we needed to say on there, however. Bad news, we have no name. How did we make it this far without a name? We don’t know. However, what we do know is that this game is gonnaContinue reading “Wait… We Have No Name?!”
First Presentation Day Approaching
As time moves forward, we come closer and closer to our first presentation within our class. This presentation would serve as an introduction of our game to the rest of the class. So you know the deal, go big or go home! We want to wow our crowd. We want to make this game ofContinue reading “First Presentation Day Approaching”
Assets, Assets, Assets!
Now that we have a general idea, we need to bring it into reality with the help of….you guessed it, assets! This is quite obvious, that’s not problem. The problem is where to find assets and good ones too. Which brings us to our next big part of development, the researching. Since this is aContinue reading “Assets, Assets, Assets!”
The Brainstorming Part 2!
So as we progress further into our new ninja idea, we each push forth ideas for game mechanics and level design. I, personally, took inspiration from a popular Nintendo Switch game known as Mark of the Ninja. In this game, you play as a ninja sneaking his away around guards, hiding in the shadows andContinue reading “The Brainstorming Part 2!”
Sad News…Magic the Gathering Idea…Scrapped!
So guys… terrible news…. we have decided to scrap our Magic the Gathering idea. 😔 I know, so sad. However, this turned out to be good on our end because we all wanted to do something much more crazy and fun. Only once in our UCF educational path, would we get to all be ableContinue reading “Sad News…Magic the Gathering Idea…Scrapped!”
Team Meetup, Fun & Games, and 3D Modeling!
To get used to the rules and game-play of Magic the Gathering: Arena of the Planeswalker, we all decided to meet up at Cool Stuff Games Inc. and play a round with some buddies. As we play along, we also decided to take 360 degrees pictures of the game pieces in order to convert themContinue reading “Team Meetup, Fun & Games, and 3D Modeling!”
Day 1: Brainstorming Ideas
Hello everyone, and welcome to our very first post for our video game class! We are UCF students currently enrolled in CAP4053 and this site was created to show our growth over time as we venture into the world of video game development alongside myself, Abdool Shakur, and the rest of team: Joel Mora, SebastianContinue reading “Day 1: Brainstorming Ideas”