As time moves forward, we come closer and closer to our first presentation within our class. This presentation would serve as an introduction of our game to the rest of the class. So you know the deal, go big or go home! We want to wow our crowd. We want to make this game of ours as highly anticipated as can be.
So we got straight to work, combining all of our efforts, designs and ideas into something presentable (and professional). We wanted to speak more about the game in greater detailed, these including:
- Having to avoid detection and staying alive in order to win the game
- Using the shadows and objects to stay hidden
- Our inspirations
- Development using Unity, Windows 10, and Linux
- Our ninja abilities: attack, sneak, running, and jumping
- Our enemies: orcs and zombies
- Our enemy A.I.: sound and vision detection
- The assets we will use: Unity, finalgatestudios, and freesound
- Controller mapping
- Our user interface
- Our level design
- Our roles
- And finally our goals
